The Fortune Teller
Page 1 of 1
The Fortune Teller
The Fortune Teller is a gateway into a number of different things, some of which have been solved/found, while others remain a mystery.
What responses you get from sending different units to the Fortune Teller vary, depending on how many units sent, which type of units, and other factors involving the stage of development your city or empire has reached.
There is a helpful google spreadsheet available to help you locate the Fortune Teller, who moves around every 24 hours with the new day (server time). The spreadsheet is usually automatically updated between 1 and 2 hours after 00:00:01 server time, and will show the new days locations (usually 8 Fortune Tellers in total: 4 in Elgea and 4 in Broken Lands).
Taken from The Illy Arcanum :
Known interactions with the Fortune Teller:
Scouts
normal response:
The gypsy fortune-teller tells your Scouts: "You will go on a long journey, and meet many new people. You should look to stone for secrets, and you should never trust tall, dark strangers, especially in dark alleys."
alternate response:
The fortune teller smiles grimly. "So, your troops are looking for a challenge, are they? The dead speak. And one of the names on their lips is the army 'ARMY-NAME' belonging to <TOWN-NAME>. Legendary, they call it. Now begone!
Spies
normal response:
The gypsy fortune-teller tells your Spies: "You are clearly intelligent, witty, and insightful. In the past, you have not been used to your full potential. In the future, your wits could be put to a wider variety of uses."
alternate response: (?requires some amount of trade research?)
"Clay! Clay... I tell you, thrice Clay! Bury the newcomers in Clay!"
She falls silent and speaks nothing further, staring wildly into a clay-filled abyss that only she - and some other poor unfortunates - can see.
alternate response: (requires all Crafting research ?and at least one normal spy mission?)
The fortune teller's eyes go wide. "I see you... And I see your exceedingly skilled crafters. Wait a moment." She pauses in meditation, for what seems like hours, before suddenly jerking her head up and looking directly into your spies' eyes.
(Human) "You seek to learn the mystery of Master-Crafted Chainmail.
(Dwarf) "You seek to learn the mystery of Dwarven Champion's Armour.
(Orc) "You seek to learn the mystery of Orc Marauder's Sword.
(Elf) "You seek to learn the mystery of Elven Spirit Bow.
The next time I am with your kith, I will ask. It will, however, cost you. Be prepared. I will be in touch."
Thus beginning the The Greatest Quest on Illyriad!
Thieves
normal response:
The gypsy fortune-teller tells your Thieves: "Beware what lurks beneath the desert sands, for though there is treasure there it is also well guarded."
alternate response:(?requires all diplomatic research?)
The gypsy fortune-teller looks deep into the flames, then cackles. "I see your hearts are set on theft. Well, if it's gold you're after, then the flames have shown me where you should look. The coffers of 'TOWN-NAME' are filled to overflowing, with untold riches available - if you dare take it... Seek your fortune there, not here!
Saboteurs
normal response:
The gypsy fortune-teller tells your Saboteurs: "Though you are a master of destruction, I foresee few threats to you, personally. While your fellows will face many dangers in many places across the land, you have much less to fear."
alternate response: (?requires all diplomatic research?)
The fortune teller fixes you with a baleful stare. "You ask much of me. Wait awhile." Her eyes rise into her head and she chants softly, unintelligibly, under her breath. After a few moments, her eyes snap back into focus and fix on your spies. "Your city <blighted_town> was blighted by BLIGHT-NAME on DATE-CAST, was it not?" Her eyes go distant again, and a while later she smiles wryly. "Perhaps ask the denizens of <CASTING-TOWN> what they know about it. Now begone and leave me be, for I am tired!"
Assassins
normal response:
The gypsy fortune-teller tells your Assassins: "I often tell my clients that they will meet a tall dark stranger. I hope that isn't you. I wouldn't want them to have to meet you in a dark alleyway. In any case... I see that a long journey might beckon you, but you should not expect it to succeed; there is much to be learned from the servants of an old man, but I foresee that his followers will not yet teach you their secrets."
alternate response:
unknown
Official Forums links:
http://forum.illyriad.co.uk/the-fortuneteller-tells_topic2930.html
http://forum.illyriad.co.uk/gypsy-fortune-teller-watch_topic3401.html
.
What responses you get from sending different units to the Fortune Teller vary, depending on how many units sent, which type of units, and other factors involving the stage of development your city or empire has reached.
There is a helpful google spreadsheet available to help you locate the Fortune Teller, who moves around every 24 hours with the new day (server time). The spreadsheet is usually automatically updated between 1 and 2 hours after 00:00:01 server time, and will show the new days locations (usually 8 Fortune Tellers in total: 4 in Elgea and 4 in Broken Lands).
-------------------
Taken from The Illy Arcanum :
Known interactions with the Fortune Teller:
Scouts
normal response:
The gypsy fortune-teller tells your Scouts: "You will go on a long journey, and meet many new people. You should look to stone for secrets, and you should never trust tall, dark strangers, especially in dark alleys."
alternate response:
The fortune teller smiles grimly. "So, your troops are looking for a challenge, are they? The dead speak. And one of the names on their lips is the army 'ARMY-NAME' belonging to <TOWN-NAME>. Legendary, they call it. Now begone!
Spies
normal response:
The gypsy fortune-teller tells your Spies: "You are clearly intelligent, witty, and insightful. In the past, you have not been used to your full potential. In the future, your wits could be put to a wider variety of uses."
alternate response: (?requires some amount of trade research?)
"Clay! Clay... I tell you, thrice Clay! Bury the newcomers in Clay!"
She falls silent and speaks nothing further, staring wildly into a clay-filled abyss that only she - and some other poor unfortunates - can see.
alternate response: (requires all Crafting research ?and at least one normal spy mission?)
The fortune teller's eyes go wide. "I see you... And I see your exceedingly skilled crafters. Wait a moment." She pauses in meditation, for what seems like hours, before suddenly jerking her head up and looking directly into your spies' eyes.
(Human) "You seek to learn the mystery of Master-Crafted Chainmail.
(Dwarf) "You seek to learn the mystery of Dwarven Champion's Armour.
(Orc) "You seek to learn the mystery of Orc Marauder's Sword.
(Elf) "You seek to learn the mystery of Elven Spirit Bow.
The next time I am with your kith, I will ask. It will, however, cost you. Be prepared. I will be in touch."
Thus beginning the The Greatest Quest on Illyriad!
Thieves
normal response:
The gypsy fortune-teller tells your Thieves: "Beware what lurks beneath the desert sands, for though there is treasure there it is also well guarded."
alternate response:(?requires all diplomatic research?)
The gypsy fortune-teller looks deep into the flames, then cackles. "I see your hearts are set on theft. Well, if it's gold you're after, then the flames have shown me where you should look. The coffers of 'TOWN-NAME' are filled to overflowing, with untold riches available - if you dare take it... Seek your fortune there, not here!
Saboteurs
normal response:
The gypsy fortune-teller tells your Saboteurs: "Though you are a master of destruction, I foresee few threats to you, personally. While your fellows will face many dangers in many places across the land, you have much less to fear."
alternate response: (?requires all diplomatic research?)
The fortune teller fixes you with a baleful stare. "You ask much of me. Wait awhile." Her eyes rise into her head and she chants softly, unintelligibly, under her breath. After a few moments, her eyes snap back into focus and fix on your spies. "Your city <blighted_town> was blighted by BLIGHT-NAME on DATE-CAST, was it not?" Her eyes go distant again, and a while later she smiles wryly. "Perhaps ask the denizens of <CASTING-TOWN> what they know about it. Now begone and leave me be, for I am tired!"
Assassins
normal response:
The gypsy fortune-teller tells your Assassins: "I often tell my clients that they will meet a tall dark stranger. I hope that isn't you. I wouldn't want them to have to meet you in a dark alleyway. In any case... I see that a long journey might beckon you, but you should not expect it to succeed; there is much to be learned from the servants of an old man, but I foresee that his followers will not yet teach you their secrets."
alternate response:
unknown
-------------------
Official Forums links:
http://forum.illyriad.co.uk/the-fortuneteller-tells_topic2930.html
http://forum.illyriad.co.uk/gypsy-fortune-teller-watch_topic3401.html
.
Assassins / Ten Kutch?
Furtune Teller responce to Assassins wrote:
"I often tell my clients that they will meet a tall dark stranger. I hope that isn't you. I wouldn't want them to have to meet you in a dark alleyway. In any case... I see that a long journey might beckon you, but you should not expect it to succeed; there is much to be learned from the servants of an old man, but I foresee that his followers will not yet teach you their secrets."
Many have speculated this has to do with Ten Tulch, leader of the Hashashin faction, who is described as "a thin, grey-haired man with a quiet smile and a soft voice" on their faction profile.
Their Faction hub is Kajadum at 564|-387 in Zanpur.
Further information about Ten Kultch can he found on the profile of The Forbidden Empire.
As there has been no known headway on this branch of the Fortune Teller quests, whether any of this is related to the reply given to assassins is yet undetermined.
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|
Fri Jul 14, 2017 9:21 pm by Djehuti
» Quest: Faction Hunter - July-11-2017 to July-18-2017
Wed Jul 12, 2017 2:38 am by Djehuti
» Quest: Big Game Hunter - July-11-2017 to July-25-2017
Wed Jul 12, 2017 2:25 am by Djehuti
» Quest: Big Game Hunter - July-11-2017 to July-18-2017
Wed Jul 12, 2017 2:19 am by Djehuti
» About Us
Wed Jul 12, 2017 1:35 am by Djehuti
» Joining Order of the Orc
Wed Jul 12, 2017 12:20 am by Djehuti
» Creating First Armies
Fri Jul 07, 2017 10:53 pm by Djehuti
» Advanced Buildings
Fri Jul 07, 2017 2:00 am by Djehuti
» Where To Start - Basic City Setups and Research Goals
Thu Jul 06, 2017 3:21 am by Djehuti